--Lets make cool stuff--
Student at Media design School - Bachelor of Creative Technologies in Game Design
Director and Artist at Screen Shock Games
2019 Chromacon student video game award - Fork Knights
The first game I made, THREAT - A top down zombie shooting game using a weaponized car with rally drive mechanics- https://gamejolt.com/games/threat/209383
Early collaborative games made,
BloodHaul - multiplayer top down shooter with bullet mechanics - https://screenshake.itch.io/blood-haul
Flux - 3rd person infinite runner with traps and a tron aesthetic - https://ritarbapodev.itch.io/flux
Insurgence - isometric RTS city defense building game - https://rubenbastosdev.itch.io/insurgence
Collaborative Prototypes in development can be seen at www.screenshockgames.com
Feral Blades - Multiplayer fighting game with different character mechanics.
Hexate - A fast paced FPS where the player uses magic rather than bullets.
Gravity Ham - A puzzle game that utilizes gravity wells as its core mechanic.
Director, designer and creative tech artist
https://www.screenshockgames.com/